Revision 2264590 by Sergey Sharybin February 4, 2020, 10:05 (GMT) |
CMake: Attempt to fix tests on buildbot An educated guess to put ensure order of static libraries initialization. A bit weird, since OpenImageDenoise should be depending on TBB, but that is likely being ensured by bf_compositor. Linking succeeded on my Intel machine, and blenloader_test was passing when doing manual test on buildbot. |
Revision 647521a by Antonio Vazquez February 4, 2020, 09:37 (GMT) |
Merge branch 'blender-v2.82-release' |
February 4, 2020, 09:35 (GMT) |
Grease Pencil: UI: Clarifiy Erase modes The erase mode has an option to change the erase mode from soft/hard/stroke. However, there are 4 brush types: hard/soft/point/stroke. Hard and Soft here are similar (they are both "soft" erase mode) only having different strengths. The erase mode should be soft (Maybe this should be renamed to something more generic like "fade"), point, stroke. Reviewed By: #user_interface, #grease_pencil, billreynish, antoniov Differential Revision: https://developer.blender.org/D6733 |
Revision 9dd6b08 by Sergey Sharybin February 4, 2020, 09:25 (GMT) |
Merge branch 'blender-v2.82-release' |
Revision ae43339 by Sergey Sharybin February 4, 2020, 09:24 (GMT) |
Codesign: Fix script for Windows Apparently, there is no os.sync() on Windows. |
Revision ea8975c by Sergey Sharybin February 4, 2020, 08:50 (GMT) |
Merge branch 'blender-v2.82-release' |
Revision 5dc1183 by Sergey Sharybin February 4, 2020, 08:47 (GMT) |
Codesign: Possible fix for stamp appearing prior to archive From looking into builder's logs it seems that stamp file is picked up prior to actual archive: sometimes worker reports missing archive file, from a code path which is only possible if there is a stamp file. Could be something with IO scheduling where bigger file is sent to Samba server after smaller file. Hopefully with this change this will not happen anymore. |
Revision 84e7119 by Campbell Barton February 4, 2020, 08:02 (GMT) |
Merge branch 'blender-v2.82-release' |
Revision 7770224 by Campbell Barton February 4, 2020, 08:02 (GMT) |
Merge branch 'blender-v2.82-release' |
Revision 0964ae5 by Campbell Barton February 4, 2020, 07:41 (GMT) |
Revision d09646a by Jeroen Bakker February 4, 2020, 06:46 (GMT) |
Fix T73095: Edit Mode Overlay Linked Mesh When using duplicate linked meshes, objects that are not in edit-mode will be drawn as it is in edit mode, when another object with the same mesh is in edit mode. This will not be the case when one of the objects are influenced by modifiers. The change reflects more how it was done in Blender 2.79. The current change introduces a draw manager method that checks in detail who is responsible for the drawing (render engine or overlay engine). If the edit mesh is not the original or the object that is drawn doesn't draw the original mesh the object will be drawn by the render engine. Known Limitation of this patch is that the rendering outside edit mode doesn't reflect the latest changes until the user switches between object and edit mode. When there are no modifiers in use, the updating is done immediately. IMO this would be sufficient for blender 2.82, it also fixes parts of T72733. The updating of the surface batches requires more development and is post-poned for now. Reviewed By: fclem, brecht Differential Revision: https://developer.blender.org/D6737 |
Revision c482e22 by Aaron Carlisle February 4, 2020, 03:39 (GMT) |
Merge branch 'blender-v2.82-release' |
Revision fdb68e1 by Aaron Carlisle February 4, 2020, 03:35 (GMT) |
Fix: UI: Spelling and Capitalization |
Revision e268fe6 by Sebastián Barschkis February 3, 2020, 21:04 (GMT) |
Fix T73537: Particle system Crash Added sanity check in the flow / obstacle object loops that check if the modifier data is valid. Ideally this should not be needed. However, in remove_particle_systems_from_object() the fluid modifier can get freed. It is not yet clear whether the modifier free call is really needed or not. |
Revision 0cd0058 by Clément Foucault February 3, 2020, 18:54 (GMT) |
Fix T72261 Overlay: Edit Mesh: Edges not visible when using "In front" This was caused by additional depth pass not rendering in the correct view. |
Revision 06a8f55 by Clément Foucault February 3, 2020, 17:53 (GMT) |
Overlay: Armature: Fix Display armature as bound box in object mode |
Revision 95ad34c by Brecht Van Lommel February 3, 2020, 17:45 (GMT) |
Fix CMake error with versions older than 3.9 |
February 3, 2020, 17:41 (GMT) |
UI: invert toolbar icon colors for light toolbar button background Fixes T64177. Differential Revision: https://developer.blender.org/D6649 |
Revision 5f056fb by Brecht Van Lommel February 3, 2020, 17:40 (GMT) |
Merge branch 'blender-v2.82-release' |
Revision 0936f2f by Clément Foucault February 3, 2020, 17:37 (GMT) |
Fix T73045 Crash entering edit mode for "Object Font" instance mesh Font duplicator was not outputing dupli-objects using evaluated object pointers, leading to crash because original object are not supposed to be drawable. |
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