September 14, 2020, 09:59 (GMT) |
Fix T80603 Workbench: Inverted alpha when rendering The state of the passes was not set back after the first sample. This is a simpler fix than rBecfbc5fb55d5 which needs the new draw manager features from 2.90. |
June 25, 2020, 12:34 (GMT) |
Bumped version o blender v2.83.2-beta |
June 25, 2020, 09:47 (GMT) |
Revert "Fix T77460: Easy to create cyclic dependencies in collections and crash Blender." This reverts commit 293b00beb5df27b4455de743fd0684f0988153b0. |
June 25, 2020, 09:46 (GMT) |
Revert "Fix (unreported) critical mistake in Collection liblink code in readfile.c." This reverts commit 517f32045c282f1031299268ad0ebfa8f934bd1a. |
Revision 91f07fb by Bastien Montagne (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels, tmp-T80603) June 25, 2020, 08:42 (GMT) |
Fix T77774: New undo code broken by 'make local' behavior. This is actually a nice issue due to too much optimization... * Making an ID local just reuse the linked one whenever possible, instead of actually making a copy of it. * Therefore, the collection containing that ID is seen as unchanged, since the pointer itself remained the same. * But on undo step, there is no way to reuse that local object, which then gets deleted, and linked one gets re-created - at a different address. * Collection, however, since unchanged, is not updated at all and thus keeps reference to the to-be-deleted local object, instead of the linked one. * Issue gets even worse with viewlayers, this leads to the crash. To address this, this patch adds a 'virtual' update flags that does nothing in update case, but will ensure that the affected IDs using the one made local are properly detected as changed across the relevant undo step. Note that the recalc flags were chosen mostly for a logical reason, and also because they are already properly dealt with and cleared by undo code, so this looks like the optimal solution. Note: slightly ammended for 2.83, change should not have any effect in practice. Reviewed By: brecht Maniphest Tasks: T77774 Differential Revision: https://developer.blender.org/D8006 |
June 25, 2020, 08:17 (GMT) |
Revert "Fix T77774: New undo code broken by 'make local' behavior." This reverts commit 554ed613ae5f26b205f65ed950ae50baf9f009b5. |
Revision 68fae13 by Joerg Mueller / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels, tmp-T80603) June 25, 2020, 08:08 (GMT) |
Fix T66786: Audio SDL: Video editor Sound muted without muting it Porting fix for SDL 2 audio formats from audaspace upstream. |
June 25, 2020, 08:07 (GMT) |
Fix T77803: IK Degrees of freedom drawing glitch Forgot to update the lineOutput what resulted in that the sphere was not rendered on all platforms. Reviewed By: Cl�ment Foucault Differential Revision: https://developer.blender.org/D8098 |
June 25, 2020, 08:07 (GMT) |
Fix T77803: IK Degrees of freedom drawing glitch IK degrees of freedom is rendered using wires and a solid sphere. The solid used the wireframe drawing what resulted into drawing glitches. This patch adds a new shader to draw the solid shape. Reviewed By: Cl�ment Foucault Differential Revision: https://developer.blender.org/D8044 |
Revision dceaef9 by Bastien Montagne / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels, tmp-T80603) June 25, 2020, 08:07 (GMT) |
Fix (unreported) wrong size of UserPreferences' `dupflag` parameter. Adding volume obdata option to `eDupli_ID_Flags` enum made it go beyond the 16 bits of a short... Also, enums should typically be stored in unsigned integers. |
Revision 465d5c0 by Brecht Van Lommel / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels, tmp-T80603) June 25, 2020, 08:07 (GMT) |
Fix T77915: Cycles OSL microfacet closure not working in custom shaders The code to implement the newer closure in terms of the old one got lost in the removal of our stdosl.h copy. Now implement it as a builtin closure. |
Revision 3bbcc4f by Lukas Stockner / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels, tmp-T80603) June 25, 2020, 08:06 (GMT) |
Cycles: Refactor microfacet BSDFs to remove separate anisotropy code Since the sampling and evaluation functions handle both cases anyways, there's not really a point for keeping the distinction in the kernel, so we might as well cut down the number of CLOSURE_BSDF_MICROFACETs a bit. Differential Revision: https://developer.blender.org/D7736 |
Revision 58533ac by Antonio Vazquez / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels, tmp-T80603) June 25, 2020, 07:32 (GMT) |
GPencil: Fix unreported Vertex Opacity Overlay not working This values was not working because was removed by error in refactor. Reviewed By: mendio, fclem Differential Revision: https://developer.blender.org/D8061 |
Revision 5f01048 by Richard Antalik / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels, tmp-T80603) June 25, 2020, 07:32 (GMT) |
Fix T75414: Incorrect masking in Color Balance modifier Color balance factor was infinity. Clamp to +/- `FLT_MAX` Reviewed By: sergey Differential Revision: https://developer.blender.org/D7884 |
Revision 945e18f by Ray molenkamp / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels, tmp-T80603) June 25, 2020, 07:32 (GMT) |
Fix T76767: Cycles performance regression with CLI renders When picking a small tile size when doing a CLI render will yield many status updates being printed to the console causing a slowdown in the render process. 2.79 with the same amount of tiles did not have this slowdown. The reason for this turned out to be a debugging aid added in rBd2757d149bf2 which disabled buffering for stdout which on windows caused every single character being printed to the console to try to obtain a mutex, and worse the thread being put to sleep when this mutex was unavailable leading to poor performance. This patch changes the behaviour by only disabling the buffering in debug builds. CLI render of the default cube with 16x16 tiles at 1080p 2.83 : 37.57s now : 17.03s note: this only affected CLI renders, renders from the UI do not report this kind of information and had no such slowdown. |
Revision 293b00b by Bastien Montagne / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels, tmp-T80603) June 25, 2020, 07:31 (GMT) |
Fix T77460: Easy to create cyclic dependencies in collections and crash Blender. Cyclic check was not checking for collections instanciated by objects... |
Revision 517f320 by Bastien Montagne / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels, tmp-T80603) June 25, 2020, 07:31 (GMT) |
Fix (unreported) critical mistake in Collection liblink code in readfile.c. Prelimenary step to fix T77460. Not sure how or when that thing was done, but since that call walks around collections relationships, it's an utterly critical violation of liblinking principles (code here should never, ever 'get outside' of its own ID scope). This was wroking so far only because code called through this function (`BKE_collection_parent_relations_rebuild`) was only following parents pointers (in `BKE_collection_find_cycle()`), which would be either valid or non-existent. But next commit is going to change that to also check collection's objects instancing of other collections. |
Revision 4f3fdf7 by Bastien Montagne / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels, tmp-T80603) June 25, 2020, 07:30 (GMT) |
Fix T77853: Error reloading linked library. Issue related to how ID refcounting was changed when loading blendfile data... |
Revision 554ed61 by Bastien Montagne / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels, tmp-T80603) June 25, 2020, 07:30 (GMT) |
Fix T77774: New undo code broken by 'make local' behavior. This is actually a nice issue due to too much optimization... * Making an ID local just reuse the linked one whenever possible, instead of actually making a copy of it. * Therefore, the collection containing that ID is seen as unchanged, since the pointer itself remained the same. * But on undo step, there is no way to reuse that local object, which then gets deleted, and linked one gets re-created - at a different address. * Collection, however, since unchanged, is not updated at all and thus keeps reference to the to-be-deleted local object, instead of the linked one. * Issue gets even worse with viewlayers, this leads to the crash. To address this, this patch adds a 'virtual' update flags that does nothing in update case, but will ensure that the affected IDs using the one made local are properly detected as changed across the relevant undo step. Note that the recalc flags were chosen mostly for a logical reason, and also because they are already properly dealt with and cleared by undo code, so this looks like the optimal solution. Reviewed By: brecht Maniphest Tasks: T77774 Differential Revision: https://developer.blender.org/D8006 |
Revision 783d3c6 by Harley Acheson / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels, tmp-T80603) June 25, 2020, 07:29 (GMT) |
Fix missing hinting information in default font Updates the font file to bring back hinting data, which got lost somehow in dc3f073d1c52. Second and (hopefully) final fix for T75898. |
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