Blender Git Commits

Blender Git "HMD_viewport" branch commits.

Page: 9 / 13

June 7, 2016, 18:14 (GMT)
Merge branch 'master' into HMD_viewport

Conflicts:
build_files/cmake/macros.cmake
intern/ghost/intern/GHOST_SystemX11.cpp
source/blender/editors/space_view3d/view3d_ops.c
May 21, 2016, 01:08 (GMT)
Merge branch 'HMD_viewport' of git.blender.org:blender into HMD_viewport
May 20, 2016, 21:21 (GMT)
Merge branch 'master' into HMD_viewport
May 20, 2016, 21:16 (GMT)
Add compiler hints to WM_device API
May 20, 2016, 21:13 (GMT)
Add asserts for total device number
May 20, 2016, 20:56 (GMT)
Fix all HMDs in UserPref device option showing same name
May 20, 2016, 15:58 (GMT)
Merge branch 'HMD_viewport' of git.blender.org:blender into HMD_viewport
May 19, 2016, 23:17 (GMT)
Merge branch 'master' into HMD_viewport

Conflicts:
release/scripts/startup/bl_ui/properties_data_camera.py
source/blender/blenkernel/BKE_blender.h
source/blender/blenloader/intern/versioning_270.c
source/blender/editors/interface/interface_handlers.c
source/blender/editors/space_view3d/view3d_view.c
source/blender/makesdna/DNA_camera_types.h
source/blender/windowmanager/intern/wm_event_system.c
source/blender/windowmanager/intern/wm_operators.c
May 19, 2016, 23:01 (GMT)
Fix compilation with OPENHMD_DRIVER_EXTERNAL or OPENHMD_DRIVER_ANDROID
May 18, 2016, 22:46 (GMT)
Updated OpenHMD to latest git version
Now uses threading for updating the hmd, better polling rates for performance on heavy scenes/low framerates
April 13, 2016, 17:59 (GMT)
Merge branch 'master' into HMD_viewport
April 13, 2016, 17:56 (GMT)
Fix crash when stopping HMD session

OpenHMD context should only be closed when deleting GHOST_OpenHMDManager, forgot to change that in rB0c029b7f86a0.
April 13, 2016, 17:41 (GMT)
Don't split view in lens distortion shader

We don't want to do this in lens distortion shader since we can't add the view offset needed for the 3D effect.
April 12, 2016, 22:51 (GMT)
Correction to previos commit: Use int for region size
April 12, 2016, 22:45 (GMT)
Use non-fixed screen size for lens distortion shader

Was assuming 1920x1080. Also minor cleanup.
April 10, 2016, 19:40 (GMT)
Fix compile error with WITH_INPUT_HMD disabled
April 10, 2016, 19:07 (GMT)
Corrections for WITH_INPUT_HMD
April 10, 2016, 18:47 (GMT)
Display HMD vendor name in UserPref HMD device option

And minor cleanup.
April 10, 2016, 18:18 (GMT)
Quiet warnings without WITH_OPENHMD
April 10, 2016, 18:10 (GMT)
Bring back version patch

Without it building with WITH_OPENHMD disabled will activate an invalid UserPref HMD device item.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021