April 1, 2019, 13:33 (GMT) |
Cleanup: Spelling |
April 1, 2019, 13:13 (GMT) |
Cycles: Creating extra passes for adaptive sampling only when it's actually enabled. |
April 1, 2019, 13:11 (GMT) |
Cycles: Fixed OpenCL kernel build. |
April 1, 2019, 13:11 (GMT) |
Cycles: Improved adaptive sampling for CUDA, some more refactoring. |
April 1, 2019, 13:11 (GMT) |
Cycles: Cleanup, removed unused #define. |
April 1, 2019, 13:06 (GMT) |
Cycles: Preventing divisoin by zero in adaptive sampling error function |
April 1, 2019, 13:06 (GMT) |
Cycles: Some refactoring of adapive sampling code. |
April 1, 2019, 13:01 (GMT) |
Cycles: Improved PMJ+denoising by properly splitting shadow buffers. |
April 1, 2019, 13:01 (GMT) |
Cycles: Improved denoising with adaptive sampling. |
April 1, 2019, 13:01 (GMT) |
Cycles: Fixed some warnings. |
April 1, 2019, 13:01 (GMT) |
Cycles: Fixed AOVs with adaptive sampling, wrong flags was being used |
April 1, 2019, 13:01 (GMT) |
Cycles: Fixed some more AOVs when used with adaptive sampling |
April 1, 2019, 13:01 (GMT) |
Cycles: Removed obsolte buffers flag |
April 1, 2019, 13:01 (GMT) |
Cycles: Added automatic settings for adaptive sampling. |
April 1, 2019, 13:01 (GMT) |
Cycles: Adaptive sampling now rescales Cryptomatte passes correclty. |
April 1, 2019, 13:01 (GMT) |
Merge remote-tracking branch 'origin' into cycles_adaptive_sampling # Conflicts: # intern/cycles/device/opencl/opencl_base.cpp # intern/cycles/device/opencl/opencl_mega.cpp # intern/cycles/kernel/kernels/opencl/kernel.cl |
April 1, 2019, 12:57 (GMT) |
Cycles: Moved the box filter for adaptive sampling to separate file |
April 1, 2019, 12:52 (GMT) |
Merge branch 'master' into filebrowser_redesign |
April 1, 2019, 12:49 (GMT) |
Tweak behavior of object.to_mesh() - Passing original object with apply_modifiers=false will give a non-modified non-deformed mesh. The result mesh will point to datablocks from the original "domain". For example, materials will be original. - Passing original object with apply_modifiers=true will give a mesh which has all modifiers applied. The result mesh will point to datablocks from the original "domain". For example, materials will be original. - Passing evaluated object will ignore apply_modifiers argument, and the result always contains all modifiers applied. The result mesh will point to an evaluated datablocks. For example, materials will be an evaluated IDs from the dependency graph. Fixes T62916: Applying boolean modifier does not set material properly Differential Revision: https://developer.blender.org/D4604 |
April 1, 2019, 12:48 (GMT) |
Initially split filename and directory-path into two regions |
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Master Commits
MiikaHweb | 2003-2021