July 22, 2021, 22:44 (GMT) |
Animation: Generic Slider implementation Extract the slider gui implemented for the pose slide tools. Generalise it so it can be used by other tools as well. Reviewed by: Sybren A. St�vel Differential Revision: https://developer.blender.org/D9314 Ref: D9314 |
July 22, 2021, 21:53 (GMT) |
Geometry Nodes: Display Node Warnings in Modifier With this commit, node warnings added to nodes during evaluation (not "Info" warnings) will also draw in the modifier. In the future there could be a "search for this node" button as well. Differential Revision: https://developer.blender.org/D11983 |
July 22, 2021, 21:38 (GMT) |
After merge fixes |
July 22, 2021, 21:20 (GMT) |
Cleanup: Add function to check a curve's spline types The need for this has come up a few times. |
July 22, 2021, 21:11 (GMT) |
Fix: "Bake" automatically calculated handles in set handle node Because these handles are calculated lazily, we need to make sure they are calculated before switching to a manually positioned mode. I doubt it would ever be necessary, but theoretically this could happen on a per-point level, to avoid calculating handles not in the selection. |
July 22, 2021, 20:51 (GMT) |
VSE: Speed Effect layout updates **Changes:** - New enums correspond to 4 modes: `Stretch`, `Multiply`, `Frame Number` and `Length`. - "`Multiply Factor`" has been removed; - Value corresponding to "`use as speed`" enabled is now the value appended to the `Multiply` enum; - Value corresponding to "`use as speed`" disabled is now the value appended to the `Frame Number` enum; - Value corresponding to "`Scale to Length`" enabled is now the value appended to the `Length` enum; - Except `Stretch` each mode has now its respective control values. Differential Revision: https://developer.blender.org/D11856 |
July 22, 2021, 19:55 (GMT) |
Merge branch 'master' into compositor-full-frame |
July 22, 2021, 19:40 (GMT) |
USD Import: only create UV data if needed. Fixed bug where UV custom data was being created even if reading mesh UVs is disabled. |
July 22, 2021, 19:16 (GMT) |
USD Import: read uvs and colors options. Replaced the mesh_read_flag enum property with read_mesh_uvs and read_mesh_colors toggles, as the enum property has turned out to be confusing to users. |
July 22, 2021, 18:34 (GMT) |
Fix incorrect denoised shadow catcher pass after last fix |
July 22, 2021, 18:29 (GMT) |
Fix name used when parsing arguments |
July 22, 2021, 18:20 (GMT) |
Cleanup: clang-format |
July 22, 2021, 18:17 (GMT) |
PyGPU: new method 'GPUFrameBuffer.read_depth' Method requested by users in order to port addons to new API. |
July 22, 2021, 18:16 (GMT) |
Fix various issue with render passes * Color AOV wrong alpha * Value AOV not working at all * Remove unused Denoising Depth pass |
July 22, 2021, 17:22 (GMT) |
USD Import: rename global_read_flag parameter. Renamed the global_read_flag import option and parameter to mesh_read_flag. |
July 22, 2021, 16:51 (GMT) |
Compositor: Fix buffer area iterating past the end |
July 22, 2021, 16:51 (GMT) |
Compositor: Full frame Movie Clip node Adds full frame implementation to this node operation. No functional changes. 2x faster than tiled fallback. |
July 22, 2021, 16:51 (GMT) |
Compositor: Full frame Texture node Adds full frame implementation to this node operation. No functional changes. |
July 22, 2021, 16:51 (GMT) |
Compositor: Fix crash when using empty input sources It's the case of Image or Movie Clip node when not selecting any source or an empty one. Render methods expect an output buffer with size, only render operations with resolution. |
July 22, 2021, 16:51 (GMT) |
USD import options UI improvements. Now using streamlined options properties layout, implemented by Hans Goudey. Also, added name and a more concise description to the prim_path_mask property. |
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Master Commits
MiikaHweb | 2003-2021