Blender Git Commits

Blender Git "asset-engine" branch commits.

Page: 10 / 79

October 27, 2017, 10:10 (GMT)
Merge branch 'master' into id_override_static
October 26, 2017, 13:23 (GMT)
Amber: some more dev (tags UIList ordering, some WIP on adding new assets...)
October 26, 2017, 08:01 (GMT)
Amber: add new assets with relative path to repo, fix a bug in asset listing when path was aboslute.
October 26, 2017, 07:07 (GMT)
Amber: Add initial real asset preview.

Design is a bit weak, ideally we'd rathe use directly .blend files
previews, but we need some RNA API work to handle that...
October 26, 2017, 07:06 (GMT)
Fix a bug in filedraw, when we have only entries, with no variant etc. below.
October 23, 2017, 15:54 (GMT)
Add way to remove Amber repo, and initial step fro previews.
October 23, 2017, 08:34 (GMT)
Merge branch 'id_override_static' into asset-engine
October 23, 2017, 08:26 (GMT)
Merge branch 'master' into id_override_static
October 20, 2017, 14:15 (GMT)
Factorize repo editing 'write on disk' code, and add relevant update callbacks to repo's RNA properties.

Also made writing repo DB on disk slightly safer (using atomic file
swapping instead of directly writing into real repo DB file).
October 20, 2017, 13:35 (GMT)
Fix mistakes (wrong copy/paste :/ ) in previous commit.
October 20, 2017, 13:26 (GMT)
Amber assets: add more editing UI.
October 19, 2017, 15:22 (GMT)
Merge branch 'id_override_static' into asset-engine
October 19, 2017, 13:02 (GMT)
Merge branch 'master' into id_override_static
October 17, 2017, 07:50 (GMT)
Merge branch 'id_override_static' into asset-engine
October 17, 2017, 07:39 (GMT)
Merge branch 'master' into id_override_static
October 15, 2017, 18:32 (GMT)
Add one main 'Edit' toggle to Amber.

That way user shall not be allowed to change anything in Amber
repositories unless they goes into 'editing' Amber mode...
October 14, 2017, 13:30 (GMT)
Merge branch 'id_override_static' into asset-engine
October 14, 2017, 13:24 (GMT)
Merge branch 'master' into id_override_static
October 11, 2017, 18:37 (GMT)
Cleanup: rename uuid's related operator properties to match names used everywhere else.
October 11, 2017, 18:28 (GMT)
Fix several issues found while working on drag and drop linking.

Append/link exec code was not handling correctly asset cases in 'single
item' case.

Also, first drag'n'drop code was slitghly too much simple, losing uuid's
on the way, had to make things a bit more convoluted...
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021