Blender Git Commits

Blender Git "asset-engine" branch commits.

Page: 64 / 79

April 9, 2015, 10:05 (GMT)
Merge branch 'master' into asset-experiments

Conflicts:
source/blender/blenlib/intern/BLI_filelist.c
source/blender/editors/space_file/filelist.c
April 8, 2015, 12:38 (GMT)
Merge branch 'asset-experiments' into asset-engine
April 8, 2015, 12:38 (GMT)
Merge branch 'master' into asset-experiments

Conflicts:
source/blender/editors/space_file/filelist.c
April 8, 2015, 12:21 (GMT)
Merge branch 'asset-experiments' into asset-engine
April 8, 2015, 12:21 (GMT)
Merge branch 'master' into asset-experiments

Conflicts:
source/blender/editors/space_file/file_draw.c
source/blender/editors/space_file/filelist.c
source/blender/imbuf/IMB_thumbs.h
source/blender/imbuf/intern/thumbs.c
source/blender/imbuf/intern/thumbs_blend.c
April 7, 2015, 13:40 (GMT)
Merge branch 'asset-experiments' into asset-engine
April 7, 2015, 13:38 (GMT)
Misc cleanup, fix previews memleak.
April 7, 2015, 13:07 (GMT)
Merge branch 'asset-experiments' into asset-engine
April 7, 2015, 13:07 (GMT)
Cleanup: get rid of preview handling in lib listing code.
April 7, 2015, 13:00 (GMT)
Move handling of ID blocks previews in thumbnail handler.

this is mandatory, since we do not keep previews for all listed items anymore
(with 10k datablocks would start to take too much mem). So we now generate (read)
them from thumbnailing threaded task as any other image, has several advantages:
* Quicker initial listing of data from .blend files.
* Since thumbnails are cached on disk, re-generating them is rather quick.
* General consistency!

Note thumbnail generation of datablocks could (should!) be enhanced, right now
it reads all previews for a given datatype in a file each time it has to generate
a single datablock thumbnail, we should generate all of those previews in a single
run. But this means handling cache dirty things (TBH_FAIL, outdating, etc.) on another
level so need some more work.

Also, still some memleaks issues with thumbnails, have to track those dose!
April 7, 2015, 07:30 (GMT)
Merge branch 'master' into asset-experiments
April 6, 2015, 18:27 (GMT)
Merge branch 'asset-experiments' into asset-engine

Conflicts:
source/blender/editors/space_file/filelist.c
April 6, 2015, 18:23 (GMT)
Some minor tweaks for asset-engine branch...
April 6, 2015, 18:15 (GMT)
Merge branch 'asset-experiments' into asset-engine

Conflicts:
source/blender/editors/space_file/filelist.c
April 6, 2015, 17:51 (GMT)
Merge branch 'master' into asset-experiments
April 6, 2015, 17:51 (GMT)
FileBrowser: internal listing: use own, much lighter struct to store whole list.

Since with internal listing we have no choice but to list everything, store
those data in the smallest possible struct - note we do not even store preview
here, these are only handled in full FileDirEntry cache (re-loading them from
cached thumbnails is really quick anyway).

Still not complete, have to re-do ID previews now, among other things...
And some memleaks again with previews, ugh.
April 5, 2015, 13:47 (GMT)
BLI filelist: get rid of strings for size/time/mode/etc.

Those were eating quite a bit of bites, not neglectable with thousands of entries...
Also, useless to print those info most of the time, they are not used!

So now, we only store 'raw' stat data, and expose funcs to convert them to readable
strings on demand.
April 5, 2015, 09:49 (GMT)
Merge branch 'master' into asset-experiments
April 4, 2015, 13:14 (GMT)
Resurrect `filelist_selection_get()`...

Still not working though.
April 4, 2015, 13:07 (GMT)
Merge branch 'asset-experiments' into asset-engine
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021