Blender Git Commits

Blender Git "blender-v2.76a-release" branch commits.

Page: 9 / 10

September 23, 2015, 14:02 (GMT)
Fix T46217: Make normal artifacts
September 23, 2015, 14:02 (GMT)
FFmpeg: Solve memory leak happening on encoding video
September 23, 2015, 14:02 (GMT)
Fix T46194: Crash rendering particles

Off by one error in 38940662
September 23, 2015, 14:02 (GMT)
Fix bplayer (c).
September 23, 2015, 14:02 (GMT)
Render: Free persistent image storage when loading new file
September 23, 2015, 14:02 (GMT)
Remove arbitrary simulation time limit in liquid sim. Tested and works fine with more than 100s
September 23, 2015, 14:02 (GMT)
Fix T46201: Popup menu in post_load handler crash

Match regular file loading logic for new-file operator.
September 23, 2015, 14:02 (GMT)
Sequencer: show X,Y in text effect location
September 23, 2015, 14:02 (GMT)
Fix view-selected w/ custom bone shapes

Was ignoring bone-length, also check that drawing shapes is enabled.
September 23, 2015, 14:02 (GMT)
Fix T46186: Panel doesn't update on brush change
September 23, 2015, 14:02 (GMT)
Fix T43715: IK pole target + stretch not working for a single bone chain.
September 23, 2015, 14:02 (GMT)
Fix T46159: OpenSubdiv does not always give same results as Blender own subsurf code with crease edges
September 23, 2015, 14:02 (GMT)
Fix (unreported) Append/link code: All library datablocks could end with same name.

This was broken since ages I think, did not really hurt since we usually never use libs' names
to access them. Rather bad behavior however, breaking a ground rule of our ID system!

And no real reason to add new libraries to new (split) Main at all, libraries are
never considered linked datablocks, which means they should always be in 'main' Main->library list.

Not a regression, but should be included in 2.76 imho.
September 23, 2015, 14:02 (GMT)
Fix T46144: blender internal face texture color wrong in raytraced reflection.
September 23, 2015, 14:02 (GMT)
Fix T46169: Link to bpy API in addons tab of user preferences is outdated.

Now use auto-generated one, like e.g. for link in Help main menu...
September 23, 2015, 14:02 (GMT)
RNA: angle step-sizes were too small

These were ignored previously, so it wasn't noticeable.
September 23, 2015, 14:02 (GMT)
Fix node auto-offset failing during heavy compositing (sometimes)

Compositing might make main thread so busy that animation is considered done due to duration before final position is reached.

Also added check to avoid unnecessary redraws.
September 23, 2015, 14:02 (GMT)
fix build error w/ clang
September 23, 2015, 14:02 (GMT)
Fix T46050: blender internal geometry node UV not working inside node group.
September 23, 2015, 14:02 (GMT)
Fix file key select using wrong file after border select in scrolled view

Basically, after border selecting, a wrong file was selected by using arrow keys if the screen was scrolled a bit vertically. Reason was that we didn't use correct view space coordinates but region space coordinates for measuring distance from mouse to first/last file in selection after border select.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021