Revision 1052497 by Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 31, 2018, 11:46 (GMT) |
Fix possible concurency issue in mesh normals computation. Failure in own code from last December, thanks @sergey for finding it. To be backported to 2.79a. |
Revision 567b4fa by Campbell Barton (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 30, 2018, 22:56 (GMT) |
Fix T52634: EditMesh Remove doubles could hang A single diagonal axis was used for sorting coordinates, the algorithm relied on users not having vertices axis aligned. Use BLI_kdtree to remove doubles instead. Overall speed varies, it's more predictable than the previous method. Some typical tests gave speedup of ~1.4x - 1.7x. |
Revision d7c7ce2 by Campbell Barton (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 30, 2018, 22:56 (GMT) |
BLI_kdtree: utility function to remove doubles |
Revision 3ee1a79 by Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 26, 2018, 14:18 (GMT) |
Related to T53003: tweak scene fps range. Move restricted 'reasonable' range to ui_range, and allow wider values for manual settings. |
Revision a73b390 by Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 26, 2018, 14:18 (GMT) |
Fix T53003: IMB: Invalid framerate handling due to short integer overflow. FFMPEG uses int for the numerator, while Blender uses a short. So in cases people gave weird exotic framerate values and we cannot reduce enough the numerator, we'd get totally weird values (even negative frame rates sometimes!) Now we add checks for short overflow and approximate as best as possible in that case (error should not matter unless you have shots of at least several hundreds of hours ;) ). |
Revision de56355 by Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 26, 2018, 14:18 (GMT) |
IMB: Add asserts that returned fps and fps base are strictly positives. Forgot to add that in previous commit, also related to T53003. |
Revision 0e37c98 by Brecht Van Lommel (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 26, 2018, 07:45 (GMT) |
Fix part of T53080: all material previews re-rendering after undo. This reverts commit dc2617130b2e1d7d2b9892fbd7c6e7b60caafb66, which disabled writing of previews for undo. While this uses some memory, re-rendering all previews is very expensive, especially if for example you have lots of materials using high-res image textures. |
Revision 4c1bed0 by Brecht Van Lommel (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 24, 2018, 15:06 (GMT) |
Fix T53593: sculpt brush rake spacing bug after recent bugfix. |
Revision 2f5a027 by Sergey Sharybin (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 23, 2018, 15:16 (GMT) |
Cycles: Fix bug in user preferences with factory startup Namely, the issue would happen when CPU device was never used before. Issue with wrong merge conflict resolution. |
Revision 61335d8 by Sergey Sharybin (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 22, 2018, 14:48 (GMT) |
Blender 2.79a: Use latest dev-tools This way release checker used by Linux release environment is corrected. |
Revision 43d1bfe by Sergey Sharybin (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 22, 2018, 13:41 (GMT) |
Blender 2.79a: Show both version char and rc text on splash |
Revision 4cda3e2 by Sergey Sharybin (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 22, 2018, 13:38 (GMT) |
Blender 2.79a: Use proper version char |
Revision dc4afef by Sergey Sharybin (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 22, 2018, 13:32 (GMT) |
Blender 2.79a: Point submodules to updated hash |
Revision 8553449 by Sergey Sharybin (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 22, 2018, 11:57 (GMT) |
Task scheduler: Start with suspended pool to avoid threading overhead on push The idea is to avoid any threading overhead when we start pushing tasks in a loop. Similarly to how we do it from the new dependency graph. Gives couple of percent of speedup here, but also improves scalability. |
Revision af83535 by Sergey Sharybin (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 22, 2018, 11:56 (GMT) |
Task scheduler: Clarify why do we need an atomic add of 0 |
Revision a361698 by Sergey Sharybin (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 22, 2018, 11:54 (GMT) |
Cycles: Fix crash opening user preferences after adding extra GPU We can not store pointers to elements of collection property in the case we modify that collection. This is like storing pointers to elements of array before calling realloc(). |
Revision 2f6d794 by Sergey Sharybin (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 22, 2018, 11:39 (GMT) |
Cycles tests: Add extra image tests |
Revision c3237cd by Sergey Sharybin (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 22, 2018, 11:39 (GMT) |
Fix T53012: Shadow catcher creates artifacts on contact area The issue was caused by light sample being evaluated to nan at some point. This is root of the cause which is to be fixed, but is very hard to trace down especially via ssh (the issue only happens on AVX2 release build). Will give it a closer look when back to my AVX2 machine. For until then this is a good check to have anyway, it corresponds to what's happening in regular radiance sum. |
Revision 4171701 by Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 22, 2018, 11:32 (GMT) |
Fix retro-futuristical atempt to include some keymaps for non-backported feature from master. Was making unittests unhappy. |
Revision 6036bf7 by Sergey Sharybin (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 22, 2018, 11:22 (GMT) |
Revert "Node selection: Stop operator when mouse selection selected a node" This reverts commit bf58ec9265eef8c6cd3dc350557829151995ef28. |
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