March 14, 2016, 06:53 (GMT) |
moved old liquid code to separate file |
March 13, 2016, 17:50 (GMT) |
refactored wavelet turbulence noise |
March 13, 2016, 17:44 (GMT) |
refactored deletion snippets for python |
March 13, 2016, 13:19 (GMT) |
extracted manta python api function to new files |
March 12, 2016, 11:51 (GMT) |
changed new manta smoke api a bit |
March 12, 2016, 11:33 (GMT) |
Define GPU buffer streams for material/ui data. Declare UV/Normal/Color buffers as deprecated. We will prefer unified interleaved formats if we need to. vertex format stays separate because it is needed for passes like shadow map or edge pass or uv drawing. |
Revision 7fa7a0b by Antony Ryakiotakis (temp_display_optimization) March 11, 2016, 22:57 (GMT) |
WIP: Add some structs for vertex format of derivedmeshes. |
Revision a728572 by Antony Ryakiotakis (temp_display_optimization) March 11, 2016, 21:15 (GMT) |
Merge branch 'master' into HEAD |
March 11, 2016, 19:59 (GMT) |
Correction to previous commit |
March 11, 2016, 19:51 (GMT) |
Port camera widgets to new update tagging system |
March 11, 2016, 18:14 (GMT) |
Merge branch 'master' into temp_widgets_update_tagging |
March 11, 2016, 18:11 (GMT) |
Merge branch 'master' into wiggly-widgets |
March 11, 2016, 17:28 (GMT) |
Fix outliner not recieving events while HMD session is running |
March 11, 2016, 17:10 (GMT) |
Let button to open HMD window close the win if it's already opened |
March 11, 2016, 16:03 (GMT) |
Custom title for HMD window ("Blender HMD View") |
March 11, 2016, 15:25 (GMT) |
Store HMD Window in Window Manager, avoids lookups and screen flag |
March 11, 2016, 13:56 (GMT) |
UI: Minor adjustments |
March 11, 2016, 09:33 (GMT) |
cleanup in CMakeLists |
March 11, 2016, 05:24 (GMT) |
Fixed lens distortion orientation |
March 11, 2016, 03:55 (GMT) |
Fix HMD updating even if HMD session is not running |
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Master Commits
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