Revision 23427bf by Campbell Barton / Sergey Sharybin (blender-v2.76-release, blender-v2.76a-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 23, 2015, 14:02 (GMT) |
Fix view-selected w/ custom bone shapes Was ignoring bone-length, also check that drawing shapes is enabled. |
Revision 574e859 by Campbell Barton / Sergey Sharybin (blender-v2.76-release, blender-v2.76a-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 23, 2015, 14:02 (GMT) |
Fix T46186: Panel doesn't update on brush change |
Revision 869c334 by Brecht Van Lommel / Sergey Sharybin (blender-v2.76-release, blender-v2.76a-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 23, 2015, 14:02 (GMT) |
Fix T43715: IK pole target + stretch not working for a single bone chain. |
Revision 78f4e22 by Campbell Barton / Sergey Sharybin (blender-v2.76-release, blender-v2.76a-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 23, 2015, 14:02 (GMT) |
RNA: angle step-sizes were too small These were ignored previously, so it wasn't noticeable. |
Revision 869736b by Julian Eisel / Sergey Sharybin (blender-v2.76-release, blender-v2.76a-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 23, 2015, 14:02 (GMT) |
Fix node auto-offset failing during heavy compositing (sometimes) Compositing might make main thread so busy that animation is considered done due to duration before final position is reached. Also added check to avoid unnecessary redraws. |
Revision cec28eb by Brecht Van Lommel / Sergey Sharybin (blender-v2.76-release, blender-v2.76a-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 23, 2015, 14:02 (GMT) |
Fix T46050: blender internal geometry node UV not working inside node group. |
Revision 3c30467 by Brecht Van Lommel / Sergey Sharybin (blender-v2.76-release, blender-v2.76a-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 23, 2015, 14:02 (GMT) |
Fix T46144: blender internal face texture color wrong in raytraced reflection. |
Revision c8200c0 by Campbell Barton / Sergey Sharybin (blender-v2.76-release, blender-v2.76a-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 23, 2015, 14:02 (GMT) |
fix build error w/ clang |
Revision 74b2103 by Bastien Montagne / Sergey Sharybin (blender-v2.76-release, blender-v2.76a-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 23, 2015, 14:02 (GMT) |
Fix T46169: Link to bpy API in addons tab of user preferences is outdated. Now use auto-generated one, like e.g. for link in Help main menu... |
Revision c08896e by Bastien Montagne / Sergey Sharybin (blender-v2.76-release, blender-v2.76a-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 23, 2015, 14:02 (GMT) |
Fix T46161: Rotate around selection changes bezier curve handle type. Issue is, when 'Rotate Aroud Selection' is set, in Edit mode we do a fake transform operation to get center point around which to rotate. For curves, most transform operations involve a check of handle types. For now, added 'TFM_DUMMY' as an exception here. Think it would be best to actually undo those changes in case of cancelled operation, but this is much more involved, while this fix is safe enough to be included in final 2.76. |
Revision aabb8db by Campbell Barton / Sergey Sharybin (blender-v2.76-release, blender-v2.76a-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 23, 2015, 14:02 (GMT) |
Fix leak in UI Panels Switching screens quickly didn't free the panels activedata. |
Revision 139cab0 by Julian Eisel / Sergey Sharybin (blender-v2.76-release, blender-v2.76a-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 23, 2015, 14:02 (GMT) |
Correction to previous commit |
Revision 1358920 by Julian Eisel / Sergey Sharybin (blender-v2.76-release, blender-v2.76a-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 23, 2015, 14:02 (GMT) |
Fix file key select using wrong file after border select in scrolled view Basically, after border selecting, a wrong file was selected by using arrow keys if the screen was scrolled a bit vertically. Reason was that we didn't use correct view space coordinates but region space coordinates for measuring distance from mouse to first/last file in selection after border select. |
Revision 42eb1cc by Sergey Sharybin (blender-v2.76-release, blender-v2.76a-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 23, 2015, 14:02 (GMT) |
Fix T46030: Strange behavior of Cycles Brick Texture Added some extra seed to the hash, so it's now less likely to give repetitive patters at values around zero. This will change distribution of bricks for existing files. but it's something inevitable. |
Revision 07c3311 by Campbell Barton / Sergey Sharybin (blender-v2.76-release, blender-v2.76a-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 23, 2015, 14:02 (GMT) |
Fix UI crash entering very long strings Strings exceeding UI_MAX_DRAW_STR weren't null terminated. |
Revision 141de0c by Campbell Barton / Sergey Sharybin (blender-v2.76-release, blender-v2.76a-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 23, 2015, 14:02 (GMT) |
Fix T46148: Sculpt view-clip fails in ortho mode |
Revision b0a6d48 by Campbell Barton / Sergey Sharybin (blender-v2.76-release, blender-v2.76a-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 23, 2015, 14:02 (GMT) |
Doc: escape enum name & description Needed since key enum now uses many characters as they're typed. |
September 23, 2015, 08:16 (GMT) |
Split the "uber-eval" function for object data into individual operations based on object type. This means making a dedicated data generation function for object types that need it, and a few utility functions for particles and extra driver evaluation (hopefully soon to be deprecated). Remaining "uber" functions in the depsgraph should be split in a similar manner in future. The splitting allows us to go deeper into the design of certain object types (meshes in particular) and improve these without having to deal with all the other types. Note on mesh vs editmesh operations: Mesh and editmesh are calculated in separate functions. In order to get to a point where splitting into individual modifiers makes sense, the first step is to have two separate operations for these. Changing edit mode does not rebuild the depsgraph, so we cannot selectively add only one or the other at build time. Instead both operations are added, but only one of them is actually executed. Currently this uses an internal test for the edit mesh, but could later be controlled on the depsgraph level based on active branches. Differential Revision: https://developer.blender.org/D1527 |
September 23, 2015, 06:53 (GMT) |
Further split of the object derived mesh update into mesh vs. editmesh operations. Mesh and editmesh are calculated in separate functions. In order to get to a point where splitting into individual modifiers makes sense, the first step is to have two separate operations for these. Note that changing edit mode does not rebuild the depsgraph, so we cannot selectively add only one or the other at build time. Instead both operations are added, but only one of them is actually executed. Currently this uses an internal test for the edit mesh, but could later be controlled on the depsgraph level based on active branches. |
September 23, 2015, 01:59 (GMT) |
Merge branch 'openvdb' into cvdb_ray_isect |
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