Blender Git Commits

Blender Git commits from all branches.

Page: 2768 / 2888

July 13, 2012, 07:13 (GMT)
Renaming files more appropriately
adds TOUCH_API.cpp
several little things
July 13, 2012, 01:50 (GMT)
Added TOUCH_state to TOUCH_Types.h, added to TOUCH_event_info also.
July 12, 2012, 23:15 (GMT)
Adds Cmake includes for the touch library
Extends/cleans up the existing types
Other little setup things.
July 12, 2012, 22:42 (GMT)
add UI for bridge
fix error with calculate normals
July 12, 2012, 19:56 (GMT)
modifications to get the mask alpha in overlay. Still quite some fixes
needed for it to work properly
July 12, 2012, 19:56 (GMT)
More cleanup of brush modes for texture paint mode
July 12, 2012, 19:29 (GMT)
Another experiment with arranging the two-dimension scale/translate manipulators such that they don't overlap and their function is a bit more obvious. It's a bit more cluttered than before though.
July 12, 2012, 19:11 (GMT)
python refactoring: separate mask texture properties to their own panel.
Also remove 'Fixed Texture' property from 3D toolbar as it is only
relevant for 2D painting
July 12, 2012, 18:43 (GMT)
Overlay for texpaint
=====================
* add an extra mode for mapping, solves some overlay issues.
July 12, 2012, 17:34 (GMT)
UV transform correction
=========================
* Code for better out-of-mesh-bounds interpolation. For now just choose
one of the boundary faces and do interpolation based on that. Eventually
will do a linear combination for a two-face solve.
July 12, 2012, 14:38 (GMT)
Adding initial native Android ghost lib. WITH_ANDROID shoud be enabled and WITH_GHOST_SDL should be disabled.
Only one window is allowed.
Events: only clicks are supported right now.
July 12, 2012, 06:47 (GMT)
Update function signature, fix for r48825
July 11, 2012, 07:47 (GMT)
By request, X button for each item on the UV Maps list box.
July 10, 2012, 21:45 (GMT)
merge with trunk 48817
July 10, 2012, 21:10 (GMT)
LaplacianSmoothModifierData Structure Member Alignment.
July 10, 2012, 18:12 (GMT)
Add internal constraint for reduce spikes, based in length of edge.
July 10, 2012, 01:14 (GMT)
UV transform correction
========================
* extrapolation for out of mesh boundaries

Testing also revealed some cases where minimum angle calculation doesn't
work as it should. Solution will probably be to store according to
winding
July 9, 2012, 23:46 (GMT)
Deleting the selected item in the vertex groups listbox leaves the selection on the next rather than the preceding item.
July 9, 2012, 22:32 (GMT)
Add OPTYPE_CLEAR_SEARCH to an operator type to prevent a search panel built for that operator from automatically filling in the previous search.
July 9, 2012, 20:49 (GMT)
Merge from turnk r48565-r48768
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021