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November 8, 2021, 21:38 (GMT)
USD Export: Armature export improvements.

Now including the root prim in the skinned mesh
skeleton relationship path. Also, added logic to
avoid nesting SkelRoot prims in the USD, as such
nesting causes skeleton binding to fail as well
as crashes in Create.

Now iterating over the deform groups of the
evaluated mesh when setting joint weights
and indices, to ensure the vertex group
data is valid.
November 8, 2021, 21:17 (GMT)
Merge branch 'master' into temp-sculpt-colors
November 8, 2021, 21:16 (GMT)
Merge branch 'master' into sculpt-dev
November 8, 2021, 17:48 (GMT)
improve colors
November 8, 2021, 17:32 (GMT)
cleanup
November 8, 2021, 17:05 (GMT)
fix
November 8, 2021, 16:52 (GMT)
change color
November 8, 2021, 16:47 (GMT)
progress
November 8, 2021, 16:19 (GMT)
progress
November 8, 2021, 15:52 (GMT)
improve behavior
November 8, 2021, 15:48 (GMT)
progress
November 8, 2021, 15:31 (GMT)
initial link portals
November 8, 2021, 14:53 (GMT)
evaluate enum node
November 8, 2021, 14:24 (GMT)
add index outut
November 8, 2021, 14:24 (GMT)
fix
November 8, 2021, 13:50 (GMT)
progress
November 8, 2021, 12:51 (GMT)
improved inferencing
November 8, 2021, 11:25 (GMT)
Merge branch 'master' into temp-enum-socket
November 8, 2021, 10:13 (GMT)
fix missing update
November 8, 2021, 10:02 (GMT)
Merge branch 'master' into temp-enum-socket
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021