Blender Git "builtin-simulation-nodes" branch commits. Page: 20 / 122 December 17, 2019, 12:28 (GMT) | initial Spawn Action node
| December 17, 2019, 12:27 (GMT) | minor changes
| December 17, 2019, 11:04 (GMT) | initial spawn node ui
| December 17, 2019, 10:48 (GMT) | introduce ScopedVector
| December 17, 2019, 10:40 (GMT) | Rename TemporaryVector/Array to LargeScopedVector/Array
| December 17, 2019, 10:35 (GMT) | Support inline storage in BLI::Array
| December 17, 2019, 10:18 (GMT) | cleanup
| December 17, 2019, 10:13 (GMT) | store name of node and sockets in dummy node
| December 17, 2019, 10:12 (GMT) | set dot background color utility
| December 17, 2019, 09:39 (GMT) | support for removing execute sockets
| December 17, 2019, 09:09 (GMT) | Simplify execute socket naming
| December 17, 2019, 08:46 (GMT) | fix after merge
| December 17, 2019, 08:34 (GMT) | Merge branch 'master' into functions
| December 14, 2019, 17:33 (GMT) | fix wrong comparison
| December 14, 2019, 17:25 (GMT) | fix some warnings
| December 14, 2019, 17:07 (GMT) | remove some old tests
| December 14, 2019, 16:57 (GMT) | remove unused functionality
| December 14, 2019, 16:50 (GMT) | use new indices functions
| December 14, 2019, 16:44 (GMT) | more low level generic CPPType functions
| December 14, 2019, 16:16 (GMT) | add more functions to CPPType
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