Blender Git Commits

Blender Git "builtin-simulation-nodes" branch commits.

Page: 26 / 122

December 4, 2019, 14:32 (GMT)
fix naming after recent refactor
December 4, 2019, 14:04 (GMT)
rename Surface Location to Surface Hook
December 4, 2019, 13:27 (GMT)
store emit location in particles
December 4, 2019, 12:49 (GMT)
add id handle lookups to function modifiers
December 4, 2019, 12:33 (GMT)
pass around Object handles instead of pointers
December 4, 2019, 12:21 (GMT)
initial IDHandle implementation
December 4, 2019, 11:17 (GMT)
improve SurfaceLocations members
December 4, 2019, 10:53 (GMT)
fix when having emitter in node group
December 4, 2019, 10:33 (GMT)
Merge branch 'master' into functions
December 3, 2019, 15:00 (GMT)
new Get Normal on Surface node
December 3, 2019, 14:17 (GMT)
cleanup: remove unused class
December 3, 2019, 14:11 (GMT)
add StringMap.add method
December 3, 2019, 14:07 (GMT)
make execute and influence sockets work in groups
December 3, 2019, 10:55 (GMT)
Merge branch 'master' into functions
December 3, 2019, 10:51 (GMT)
new Get Image Color on Surface node
November 30, 2019, 14:34 (GMT)
remove concept of particle function inputs from code
November 30, 2019, 14:17 (GMT)
remove remaining particle input nodes
November 30, 2019, 14:14 (GMT)
make Is In Group a normal multi-function
November 30, 2019, 13:40 (GMT)
remove Particle Randomness node
November 30, 2019, 13:38 (GMT)
remove Surface Weight node
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021