Blender Git "builtin-simulation-nodes" branch commits. Page: 27 / 122 November 30, 2019, 13:36 (GMT) | new Get Weight on Surface node
| November 30, 2019, 12:30 (GMT) | initial Get Position on Surface node
| November 27, 2019, 17:15 (GMT) | update closest location on object node
| November 27, 2019, 16:06 (GMT) | new surface location data type
| November 27, 2019, 15:06 (GMT) | various automated variable renamings
| November 27, 2019, 14:47 (GMT) | make multifunction generation work with inlined node trees
| November 27, 2019, 14:46 (GMT) | cleanup creation of group input nodes
| November 27, 2019, 13:42 (GMT) | replace virtual with inlined tree
| November 27, 2019, 09:19 (GMT) | Merge branch 'master' into functions
| November 26, 2019, 16:52 (GMT) | color exported dot clusters randomly
| November 26, 2019, 16:26 (GMT) | add some noinline attributes
| November 26, 2019, 16:12 (GMT) | cleanup
| November 26, 2019, 16:10 (GMT) | refactor: extract method
| November 26, 2019, 16:01 (GMT) | refactor: extract methods
| November 26, 2019, 15:52 (GMT) | extract functions
| November 26, 2019, 15:41 (GMT) | cleanup
| November 26, 2019, 15:34 (GMT) | cleanup
| November 26, 2019, 15:14 (GMT) | use array instead of map
| November 26, 2019, 15:03 (GMT) | deduplicate node creation
| November 26, 2019, 14:33 (GMT) | initialize ids of xnodes
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