Blender Git Commits

Blender Git "builtin-simulation-nodes" branch commits.

Page: 32 / 122

November 7, 2019, 12:59 (GMT)
make AttributesInfo non copy and non movable
November 7, 2019, 12:48 (GMT)
rename GET_TYPE to CPP_TYPE
November 7, 2019, 12:38 (GMT)
use monotonic allocator for network builder
November 7, 2019, 12:21 (GMT)
use monotonic allocator for vtree generation
November 7, 2019, 10:57 (GMT)
rename functions2 to functions
November 7, 2019, 10:54 (GMT)
remove old function system
November 7, 2019, 10:44 (GMT)
port particle system to new functions system
November 6, 2019, 15:08 (GMT)
merge bparticles node tree into functions node tree
November 6, 2019, 12:05 (GMT)
simplify naming
November 5, 2019, 14:54 (GMT)
use monotonic allocator to allocate functions
November 5, 2019, 14:40 (GMT)
rename OwnedResources to ResourceCollector
November 5, 2019, 14:32 (GMT)
improve aligned allocation in monotonic allocator
November 5, 2019, 13:36 (GMT)
bring back some more math operations
November 5, 2019, 13:17 (GMT)
bring back more math nodes
November 5, 2019, 12:47 (GMT)
improve add/mul/min/max math nodes
November 5, 2019, 10:56 (GMT)
remove unused code
November 5, 2019, 10:53 (GMT)
cleanup
November 5, 2019, 10:48 (GMT)
access time from node tree
November 5, 2019, 10:19 (GMT)
initial more generic context handling
November 4, 2019, 22:17 (GMT)
make Float Range node work again
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021