Blender Git "builtin-simulation-nodes" branch commits. Page: 45 / 122 September 12, 2019, 10:41 (GMT) | change .hpp to .h in blenlib
| September 12, 2019, 10:23 (GMT) | change .hpp to .h
| September 12, 2019, 10:21 (GMT) | reflow comment
| September 12, 2019, 08:09 (GMT) | Merge branch 'master' into functions
| September 11, 2019, 15:59 (GMT) | Fix birth moments of emitted particles
| September 11, 2019, 15:46 (GMT) | Merge branch 'master' into functions
| September 11, 2019, 15:24 (GMT) | initial Always Execute node
| September 11, 2019, 14:05 (GMT) | new Falloff input for Turbulence Force
| September 11, 2019, 13:17 (GMT) | Merge branch 'master' into functions
| September 11, 2019, 11:29 (GMT) | use Array instead of Vector
| September 11, 2019, 11:28 (GMT) | fix Array and add tests
| September 11, 2019, 09:36 (GMT) | new Change Particle Position node
| September 11, 2019, 09:24 (GMT) | new Custom Event node
| September 11, 2019, 08:55 (GMT) | move events ui to same file
| September 11, 2019, 08:41 (GMT) | allocate VTreeDataGraph on heap
| September 11, 2019, 08:18 (GMT) | store size of vector in debug builds to ease debugging
| September 11, 2019, 07:50 (GMT) | Merge branch 'master' into functions
| September 10, 2019, 15:41 (GMT) | fix keymap registration
| September 10, 2019, 15:02 (GMT) | testing initial bit array ref implementation
| September 10, 2019, 14:14 (GMT) | remove unnecessary inline keywords
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