Blender Git Commits

Blender Git "clay-engine" branch commits.

Page: 9 / 14

January 10, 2017, 15:17 (GMT)
Fix selected_objects iterator
January 10, 2017, 15:17 (GMT)
rename ob_base > base, it will simplify further refactors
January 9, 2017, 16:52 (GMT)
Removing Bases from clay.c and other fixes

Listbase was used wrongly in draw_manager, using LinkData elements now
January 9, 2017, 15:35 (GMT)
Merge remote-tracking branch 'origin/render-layers' into clay-engine
January 9, 2017, 15:33 (GMT)
Fixup for iterator

(this is a placeholder anyways, what we really need is DEG_OBJECT_ITER()
January 9, 2017, 15:17 (GMT)
Adding FOREACH_OBJECT iterator
January 9, 2017, 14:06 (GMT)
Add properties to clay material (not exposed yet)
January 6, 2017, 17:13 (GMT)
unittest: check context overriden passed to operator
January 6, 2017, 17:01 (GMT)
unittest: use proper setUpModule class method()
January 6, 2017, 15:37 (GMT)
unittest: use assertEqual instead of assertTrue

(thanks to Sybren Stuvel)
January 6, 2017, 13:39 (GMT)
Apply changes GPU_texture change.
January 6, 2017, 13:38 (GMT)
Modifications to GPU_texture:
-Remove NPOT check as it should be supported by default with OGL 3.3
-All custom texture creation follow the same path now
-Now explicit texture format is required when creating a custom texture (Non RGBA8)
-Support for arrays of textures
January 6, 2017, 13:31 (GMT)
Fixup for bpy.context.scene_collection
January 5, 2017, 17:25 (GMT)
RNA: bpy.context.scene_collection

We will need this for UI eventually, and now I need this to update the
Python add object routine.
January 5, 2017, 17:24 (GMT)
Unittest debug options, set context via override and bpy.context.scene_collection

For some reason ID is not being passed when we get SceneCollection from
bpy.context. This test fails in that case.
January 5, 2017, 15:13 (GMT)
(Clay) Free memory + lots of renaming/reorganizing

Signed-off-by: Cl�ment Foucault <[email protected]>
January 5, 2017, 10:28 (GMT)
Merge remote-tracking branch 'origin/render-layers' into clay-engine
January 5, 2017, 10:28 (GMT)
(Clay) Added Render settings:
- Default clay settings inside Scene RNA
- Material clay settings RNA is here and will be used once we can render multiple meshes
January 4, 2017, 17:34 (GMT)
handle objects removal only on preprocess
January 4, 2017, 17:27 (GMT)
Merge remote-tracking branch 'origin/blender2.8' into render-layers
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021