Blender Git Commit Log
Git Commits -> Revision 0509f41
Revision 0509f41 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 19, 2019, 00:30 (GMT) |
GPencil: Refactor: Add Wave FX Use the same shader as flip fx because we only transform the uvs and sample once. |
Commit Details:
Full Hash: 0509f4149ead4dde896089de9a66b91c7c07612c
Parent Commit: 27fa133
Lines Changed: +107, -41
5 Modified Paths:
/source/blender/draw/engines/gpencil/gpencil_engine.c (+1, -1) (Diff)
/source/blender/draw/engines/gpencil/gpencil_engine.h (+2, -2) (Diff)
/source/blender/draw/engines/gpencil/gpencil_shader.c (+34, -34) (Diff)
/source/blender/draw/engines/gpencil/gpencil_shader_fx.c (+60, -2) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_vfx_frag.glsl (+10, -2) (Diff)
/source/blender/draw/engines/gpencil/gpencil_engine.h (+2, -2) (Diff)
/source/blender/draw/engines/gpencil/gpencil_shader.c (+34, -34) (Diff)
/source/blender/draw/engines/gpencil/gpencil_shader_fx.c (+60, -2) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_vfx_frag.glsl (+10, -2) (Diff)