Blender Git Statistics -> Branches -> greasepencil-object

"Greasepencil-object" branch

Total commits : 15 302
Total committers : 68
First Commit : April 12, 2016
Latest Commit : December 10, 2018 (Yesterday)


Commits by Month

DateNumber of Commits
December, 2018358
November, 20181127
October, 2018811
September, 2018848
August, 2018712
July, 2018952
June, 20181290
May, 20181530
April, 2018873
March, 2018476
February, 2018507
January, 2018505
December, 2017396
November, 2017534
October, 2017337
September, 2017229
August, 2017416
July, 2017517
June, 2017532
May, 2017543
April, 2017551
March, 2017515
February, 2017265
January, 201747
December, 201621
November, 201660
October, 2016177
September, 201653
August, 201660
July, 20164
June, 201623
May, 20164
April, 201629

Committers

AuthorNumber of Commits
Campbell Barton3 375
Antonio Vazquez3 128
Clément Foucault1 752
Sergey Sharybin1 308
Dalai Felinto1 222
Bastien Montagne713
Brecht Van Lommel702
Joshua Leung577
Mike Erwin479
Germano Cavalcante283
Jeroen Bakker253
Julian Eisel219
Sybren A. Stüvel186
Pablo Vazquez181
William Reynish160
Luca Rood106
Alexander Gavrilov97
Jacques Lucke87
Philipp Oeser60
Rohan Rathi44
Gaia Clary40
Lukas Toenne38
LazyDodo35
Charlie Jolly29
Mai Lavelle22
Inês Almeida21
Aaron Carlisle18
Thomas Beck15
Alexander Romanov10
Christian Hubert10
Habib Gahbiche9
Howard Trickey9
Vuk Gardaševi?9
Alan Troth8
Joerg Mueller8
Lukas Stockner8
Sebastian Parborg8
Antony Riakiotakis6
Nick Milios6
Tamito Kajiyama5
Andrew Hale4
Benjamin Summerton4
Chaitanya4
Sebastian Koenig4
Stefan Werner4
Aleksandr Zinovev3
Harley Acheson3
Kévin Dietrich3
Martijn Berger3
Roel Koster3
Arto Kitula2
Danrae Pray2
Luc Revardel2
Andrea Weikert1
Bill Currie1
Falk David1
Glenn Tester1
Ish Bosamiya1
Khanh Ha1
Lucas Boutrot1
Macelaru Tiberiu1
nBurn1
Noa K1
Philippe Schmid1
Tobias Mertz1
Ton Roosendaal1
Tuomo Keskitalo1
Willian Padovani Germano1

Popular Files

FilenameTotal Edits
draw_manager.c543
space_view3d.py462
rna_scene.c335
versioning_280.c335
gpencil_engine.c324
gpencil_paint.c315
properties_grease_pencil_common.py300
readfile.c278
object_mode.c274
rna_space.c272

Latest commits Feed

10 hours 8 min ago
GP: Change Thickness Profile panel
12 hours 0 min ago
Merge branch 'blender2.8' into greasepencil-object
12 hours 12 min ago
GP: Fix problems with stroke Caps

Now the start cap is done and during drawing the end cap is not set because needs to have a UV calculated and this is not done while drawing.
12 hours 12 min ago
GP: Set Brush default material when add new GP Object

Before the brush color was not set equal to object active color.
12 hours 12 min ago
GP: Remove Object Onion Skin switch

It was confusing to have two switches.
12 hours 12 min ago
GP: Replace Clamp icon
12 hours 12 min ago
GP: Make Onion Skin ON as default RNA value
12 hours 13 min ago
GP: Enable Object Onion Skin by default

Now, the main switchis on, and the layer onion skin is off.
12 hours 21 min ago
GP: Use a fixed UV data for buffer end cap
12 hours 26 min ago
GP: Fix problems with stroke Caps

Now the start cap is done and during drawing the end cap is not set because needs to have a UV calculated and this is not done while drawing.
13 hours 14 min ago
Merge branch 'blender2.8' into greasepencil-object

Conflicts:
source/blender/blenloader/intern/versioning_280.c
13 hours 28 min ago
Edit Mesh: Fix edges poking through the verts points in xray/seethrough mode
13 hours 28 min ago
DRW: Batch Cache: Add batch request system

This makes it possible for engines to ask for batches and only fill their
data after all engine populate functions have run.
This means that, when creating the batches data we already know all the
batches that are needed for this redraw and the needed data.

This allows for less redundant data preparation and better attrib masking.
Ideally, we should run all viewports populate function before executing
the batch construction but this is not the scope of this patch.

Conversion from the old request method will be progressive and both can
coexist (see uses of mesh_create_pos_and_nor()).
13 hours 28 min ago
GPU: Make changes to GPUIndexBuf and GPUVertBuf to allow multithreading

This is a small change. We delay all gl calls at the first use of the
GPUIndexBuf / GPUVertBuf in order to be able to create multiple buffers
from different threads without having many gl contexts.
13 hours 28 min ago
Edit Mesh: Draw inner edge selected in vert edit mode if both verts selected

This only make the edge fully selected. There is still no gradient like in
2.79 when only one vertex is selected.
13 hours 28 min ago
Edit Mesh: Make "fresnel effect" not transparent but mix between 2 colors

Alpha blending is causing too many issues.
Revert back to something simpler.
13 hours 28 min ago
Edit Mesh: Opti: Reduce max_vertices in geometry shader

This is a really small win that had been overlooked when optimizing the
shader.
13 hours 28 min ago
GPU: Cleanup: Rename vbo to ibo for index buffers
13 hours 28 min ago
DRW: Batch Cache: Mesh: Port more batches to batch request method
13 hours 28 min ago
DRW: Batch Cache: Mesh: Port edit mesh batches to batch request method

This also do some renaming/cleanups.

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2018