Blender Git Commit Log

Git Commits -> Revision 093be0b

Revision 093be0b by Sergey Sharybin (compositor-2016)
June 8, 2016, 19:45 (GMT)
Fix wrong vertex color in BI GLSL mode

The issue was caused by recent normalization added to the GLSL attributes.

Commit Details:

Full Hash: 093be0bc2bda4b7566fdeadfa56f2991ff2f51c0
Parent Commit: 160aaa3
Committed By: Jeroen Bakker
Lines Changed: +1, -1

1 Modified Path:

/source/blender/gpu/shaders/gpu_shader_material.glsl (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021