Blender Git Commit Log

Git Commits -> Revision 9fd28c7

Revision 9fd28c7 by Clément Foucault (master)
January 16, 2018, 17:22 (GMT)
Eevee: AO: Removes samples and denoise options.

This comes with a lot of code simplification that leads to a small performance improvement.

Commit Details:

Full Hash: 9fd28c776938fe420782a6339e9da7c619724dae
Parent Commit: c372113
Lines Changed: +70, -212

14 Modified Paths:

/release/scripts/startup/bl_ui/properties_render.py (+0, -2) (Diff)
/release/scripts/startup/bl_ui/properties_view_layer.py (+0, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_effects.c (+3, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+0, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_lightprobes.c (+1, -3) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+2, -3) (Diff)
/source/blender/draw/engines/eevee/eevee_occlusion.c (+12, -44) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_screen_raytrace.c (+2, -3) (Diff)
/source/blender/draw/engines/eevee/shaders/ambient_occlusion_lib.glsl (+36, -121) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_gtao_frag.glsl (+11, -12) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_ssr_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl (+1, -1) (Diff)
/source/blender/makesrna/intern/rna_layer.c (+0, -17) (Diff)
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