Blender Git Commit Log

Git Commits -> Revision 28c4b3e

July 4, 2019, 08:20 (GMT)
identify particle types with name instead of integer

While this might be less efficient, it is much more comfortable to work with.
Also it might be possible to make it a bit more efficient again in the future.

Commit Details:

Full Hash: 28c4b3e6f8223f2371d07b59e6ee50f8cadcf132
Parent Commit: fefeaec
Lines Changed: +94, -87

8 Modified Paths:

/source/blender/simulations/bparticles/actions.cpp (+12, -3) (Diff)
/source/blender/simulations/bparticles/actions.hpp (+1, -1) (Diff)
/source/blender/simulations/bparticles/core.cpp (+20, -20) (Diff)
/source/blender/simulations/bparticles/core.hpp (+26, -25) (Diff)
/source/blender/simulations/bparticles/c_wrapper.cpp (+11, -14) (Diff)
/source/blender/simulations/bparticles/emitters.cpp (+6, -6) (Diff)
/source/blender/simulations/bparticles/emitters.hpp (+1, -1) (Diff)
/source/blender/simulations/bparticles/simulate.cpp (+17, -17) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021