Blender Git Commit Log
Git Commits -> Revision 2aee22c
January 8, 2020, 12:10 (GMT) |
GPencil: First step to clear old code after refactoring Still need more clear. |
Commit Details:
Full Hash: 2aee22c7691abd1b1b3781b56f2f1816827829c4
Parent Commit: eea8144
Lines Changed: +5, -4109
28 Deleted Paths:
/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_blur_frag.glsl (+0, -85)
/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_colorize_frag.glsl (+0, -82)
/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_flip_frag.glsl (+0, -37)
/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_glow_prepare_frag.glsl (+0, -68)
/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_glow_resolve_frag.glsl (+0, -46)
/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_pixel_frag.glsl (+0, -51)
/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_rim_prepare_frag.glsl (+0, -65)
/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_rim_resolve_frag.glsl (+0, -98)
/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_shadow_prepare_frag.glsl (+0, -98)
/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_shadow_resolve_frag.glsl (+0, -32)
/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_swirl_frag.glsl (+0, -74)
/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_wave_frag.glsl (+0, -44)
/source/blender/draw/engines/gpencil/shaders/gpencil_background_frag.glsl (+0, -12)
/source/blender/draw/engines/gpencil/shaders/gpencil_blend_frag.glsl (+0, -157)
/source/blender/draw/engines/gpencil/shaders/gpencil_edit_point_frag.glsl (+0, -17)
/source/blender/draw/engines/gpencil/shaders/gpencil_edit_point_geom.glsl (+0, -53)
/source/blender/draw/engines/gpencil/shaders/gpencil_edit_point_vert.glsl (+0, -16)
/source/blender/draw/engines/gpencil/shaders/gpencil_fill_frag.glsl (+0, -217)
/source/blender/draw/engines/gpencil/shaders/gpencil_fill_vert.glsl (+0, -16)
/source/blender/draw/engines/gpencil/shaders/gpencil_paper_frag.glsl (+0, -9)
/source/blender/draw/engines/gpencil/shaders/gpencil_point_frag.glsl (+0, -126)
/source/blender/draw/engines/gpencil/shaders/gpencil_point_geom.glsl (+0, -142)
/source/blender/draw/engines/gpencil/shaders/gpencil_point_vert.glsl (+0, -66)
/source/blender/draw/engines/gpencil/shaders/gpencil_simple_mix_frag.glsl (+0, -15)
/source/blender/draw/engines/gpencil/shaders/gpencil_stroke_frag.glsl (+0, -107)
/source/blender/draw/engines/gpencil/shaders/gpencil_stroke_geom.glsl (+0, -264)
/source/blender/draw/engines/gpencil/shaders/gpencil_stroke_vert.glsl (+0, -63)
/source/blender/draw/engines/gpencil/shaders/gpencil_zdepth_mix_frag.glsl (+0, -74)
/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_colorize_frag.glsl (+0, -82)
/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_flip_frag.glsl (+0, -37)
/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_glow_prepare_frag.glsl (+0, -68)
/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_glow_resolve_frag.glsl (+0, -46)
/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_pixel_frag.glsl (+0, -51)
/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_rim_prepare_frag.glsl (+0, -65)
/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_rim_resolve_frag.glsl (+0, -98)
/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_shadow_prepare_frag.glsl (+0, -98)
/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_shadow_resolve_frag.glsl (+0, -32)
/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_swirl_frag.glsl (+0, -74)
/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_wave_frag.glsl (+0, -44)
/source/blender/draw/engines/gpencil/shaders/gpencil_background_frag.glsl (+0, -12)
/source/blender/draw/engines/gpencil/shaders/gpencil_blend_frag.glsl (+0, -157)
/source/blender/draw/engines/gpencil/shaders/gpencil_edit_point_frag.glsl (+0, -17)
/source/blender/draw/engines/gpencil/shaders/gpencil_edit_point_geom.glsl (+0, -53)
/source/blender/draw/engines/gpencil/shaders/gpencil_edit_point_vert.glsl (+0, -16)
/source/blender/draw/engines/gpencil/shaders/gpencil_fill_frag.glsl (+0, -217)
/source/blender/draw/engines/gpencil/shaders/gpencil_fill_vert.glsl (+0, -16)
/source/blender/draw/engines/gpencil/shaders/gpencil_paper_frag.glsl (+0, -9)
/source/blender/draw/engines/gpencil/shaders/gpencil_point_frag.glsl (+0, -126)
/source/blender/draw/engines/gpencil/shaders/gpencil_point_geom.glsl (+0, -142)
/source/blender/draw/engines/gpencil/shaders/gpencil_point_vert.glsl (+0, -66)
/source/blender/draw/engines/gpencil/shaders/gpencil_simple_mix_frag.glsl (+0, -15)
/source/blender/draw/engines/gpencil/shaders/gpencil_stroke_frag.glsl (+0, -107)
/source/blender/draw/engines/gpencil/shaders/gpencil_stroke_geom.glsl (+0, -264)
/source/blender/draw/engines/gpencil/shaders/gpencil_stroke_vert.glsl (+0, -63)
/source/blender/draw/engines/gpencil/shaders/gpencil_zdepth_mix_frag.glsl (+0, -74)