Blender Git Commit Log

Git Commits -> Revision 384f870

January 2, 2020, 01:01 (GMT)
GPencil: Refactor: Add back gradient fill mode

For more consistent behavior, the radial gradient is drawn inside the 0..1
uv space as if it was a texture.

Commit Details:

Full Hash: 384f870f4dc5ff209b1bd7f4951ae8498b6cdca9
Parent Commit: 0de604f
Lines Changed: +32, -6

5 Modified Paths:

/source/blender/draw/engines/gpencil/gpencil_draw_data.c (+13, -5) (Diff)
/source/blender/draw/engines/gpencil/gpencil_engine.h (+2, -0) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_common_lib.glsl (+5, -1) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_frag.glsl (+6, -0) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_vert.glsl (+6, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021