Blender Git Commit Log
Git Commits -> Revision 3ea201b
Revision 3ea201b by Jacques Lucke (temp-ui-tweaks) September 22, 2021, 13:54 (GMT) |
Geometry Nodes: new Realize Instances node This node has a simple geometry input and output. If the input geometry contains instances, they will be realized into actual geometry. When there are many instances, this can be very slow and memory intensive. Generally, instances should only be made real when necessary, e.g. when every instance should be deformed independently. Differential Revision: https://developer.blender.org/D12556 |
Commit Details:
Full Hash: 3ea201bfa6e8926fde1cb2d804439d22bc3bd913
Parent Commit: f1f3552
Committed By: Pablo Vazquez
Lines Changed: +54, -0
1 Added Path:
/source/blender/nodes/geometry/nodes/node_geo_realize_instances.cc (+48, -0) (View)
6 Modified Paths:
/release/scripts/startup/nodeitems_builtins.py (+1, -0) (Diff)
/source/blender/blenkernel/BKE_node.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/node.cc (+1, -0) (Diff)
/source/blender/nodes/CMakeLists.txt (+1, -0) (Diff)
/source/blender/nodes/NOD_geometry.h (+1, -0) (Diff)
/source/blender/nodes/NOD_static_types.h (+1, -0) (Diff)
/source/blender/blenkernel/BKE_node.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/node.cc (+1, -0) (Diff)
/source/blender/nodes/CMakeLists.txt (+1, -0) (Diff)
/source/blender/nodes/NOD_geometry.h (+1, -0) (Diff)
/source/blender/nodes/NOD_static_types.h (+1, -0) (Diff)