Blender Git Commit Log
Git Commits -> Revision 468be50
Revision 468be50 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 7, 2019, 07:33 (GMT) |
remove unnecessary small object optimization for monotonic allocator |
Commit Details:
Full Hash: 468be50313fd7a7aeae4cf71e17cea964b1a8ed6
Parent Commit: e231654
Lines Changed: +10, -17
6 Modified Paths:
/source/blender/blenkernel/BKE_node_tree.hpp (+1, -1) (Diff)
/source/blender/blenlib/BLI_monotonic_allocator.hpp (+2, -9) (Diff)
/source/blender/functions/core/data_graph.cpp (+1, -1) (Diff)
/source/blender/functions/core/data_graph.hpp (+2, -2) (Diff)
/source/blender/functions/core/data_graph_builder.cpp (+1, -1) (Diff)
/source/blender/functions/core/data_graph_builder.hpp (+3, -3) (Diff)
/source/blender/blenlib/BLI_monotonic_allocator.hpp (+2, -9) (Diff)
/source/blender/functions/core/data_graph.cpp (+1, -1) (Diff)
/source/blender/functions/core/data_graph.hpp (+2, -2) (Diff)
/source/blender/functions/core/data_graph_builder.cpp (+1, -1) (Diff)
/source/blender/functions/core/data_graph_builder.hpp (+3, -3) (Diff)