Blender Git Commit Log
Git Commits  -> Revision 4f55918
		
			
			
		
| Revision 4f55918 by Erik Englesson (gsoc-2018-many-light-sampling, soc-2020-production-ready-light-tree, soc-2020-production-ready-light-tree-2) June 8, 2018, 11:51 (GMT) | 
| Cycles: Implemented the SAOH splitting method Previously the light bvh construction code used a simple method to split a node into two child nodes based only on the bounding box of the node. Now, it splits a node into two by looking at the energy and direction of the lights inside the nodes and the area of their bounding boxes. Technical changes: - Implemented orientation BVH build - Added energy to each node based on emission - Updated PDF calculations for lights when using the light BVH | 
Commit Details:
Full Hash: 4f55918a5e93e7ab18ea46e3874002986719518b
Parent Commit: bcb89f0
Lines Changed:  +403,  -105


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