Blender Git Commit Log
Git Commits -> Revision 52c6d36
Revision 52c6d36 by Hans Goudey (geometry-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 23, 2020, 22:01 (GMT) |
Geometry Nodes: Initial implementation for attribute math node This provide a simple implementation for basic math operations. Add, subtract, multiple, and divide are implemented so far. Domain interpolation is not implemented yet either. This commit also adds two "Type" options to the node for choosing explicitly whether to use an attribute or a float value as one of the inputs. It is not possible to use two floats as inputs, because that would be a regular math node. Some cleanup to avoid some code duplication will come in a future commit. |
Commit Details:
Full Hash: 52c6d36e4e8c034f194291c7e398084134feb26c
Parent Commit: 75a92d4
Lines Changed: +277, -6