Blender Git Commit Log

Git Commits -> Revision 66f8852

October 30, 2020, 05:33 (GMT)
* Edge queue creation for dyntopo edge split/collapse is now
multithreaded.
* Worked on ProxyVert system, but it still needs more work. Issue is keeping
topological layers (reasonably) up to date without it being slow.
* Fixed memory leak in bmlog.

Commit Details:

Full Hash: 66f8852e30eabe721a5bd283e56eb77e0ff2c040
Parent Commit: 54ddb01
Lines Changed: +602, -132

9 Modified Paths:

/source/blender/blenkernel/BKE_pbvh.h (+11, -9) (Diff)
/source/blender/blenkernel/intern/pbvh.c (+106, -28) (Diff)
/source/blender/blenkernel/intern/pbvh_bmesh.c (+298, -5) (Diff)
/source/blender/bmesh/intern/bmesh_log.c (+129, -41) (Diff)
/source/blender/bmesh/intern/bmesh_polygon.c (+0, -37) (Diff)
/source/blender/bmesh/intern/bmesh_polygon.h (+40, -3) (Diff)
/source/blender/editors/sculpt_paint/sculpt_pose.c (+1, -2) (Diff)
/source/blender/editors/sculpt_paint/sculpt_smooth.c (+15, -5) (Diff)
/source/blender/editors/sculpt_paint/sculpt_undo.c (+2, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021