Blender Git Commit Log

Git Commits -> Revision 797c8f6

November 20, 2020, 19:29 (GMT)
Geomtetry Nodes: Set node editor context from the active modifier

Similar to how the node editor context works for materials, this commit
makes the node group displayed in the node editor depend on the active
object and its active modifier. To keep the node group from changing,
just pin the node group in the header.

There are still missing updates when switching the modifier's node group.

Commit Details:

Full Hash: 797c8f6d75bc4249b8d5ebcda1c428d00febec56
Parent Commit: 1a67617
Lines Changed: +35, -0

1 Modified Path:

/source/blender/nodes/geometry/node_geometry_tree.cc (+35, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021