Blender Git Commit Log

Git Commits -> Revision 7d1e429

October 8, 2015, 18:35 (GMT)
Attempt to fix the NodeTree issue.

So, idea is, since mat/tex/scene/etc. nodetrees are owned by their respective IDs
(those nodetree do not exist in Main, they are systematically freed with their ower IDs, etc.),
we should not treat them as IDs in IDlooper, but rather as mere sub-data, and hence directly
loop over the IDs of those nodetrees.

From quick check it seems to work, but this needs to be confirmed as a valid idea!

Commit Details:

Full Hash: 7d1e429d7c0c2988282529780555de62dc55a33c
Parent Commit: cb08f47
Lines Changed: +24, -6

1 Modified Path:

/source/blender/blenkernel/intern/library_query.c (+24, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021