Blender Git Commit Log

Git Commits -> Revision 957c8f1

Revision 957c8f1 by Jeroen Bakker (master)
June 5, 2019, 12:24 (GMT)
Workbench: World Space Cavity

When using the world space cavity shader together with viewport or image
rendering only a single pattern was used. This was that the iteration of
the cavity shader was updated when the cache is initialized.

Now the cavity iteration is updated together when the TAA samples are
updated.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D5021

Commit Details:

Full Hash: 957c8f1305149ce85472a4082405217475af4b62
Parent Commit: bbaa1bf
Lines Changed: +4, -12

1 Modified Path:

/source/blender/draw/engines/workbench/workbench_effect_taa.c (+4, -12) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021