Blender Git Commit Log

Git Commits -> Revision 982e8ef

April 9, 2021, 07:32 (GMT)
Use GPUBatch to handle compute pipeline.

Will match better with vulkan.

Commit Details:

Full Hash: 982e8ef6fdd811cda953cb2f20e7f4e565126f80
Parent Commit: aac73d1
Lines Changed: +65, -133

3 Deleted Paths:

/source/blender/gpu/intern/gpu_compute.cc (+0, -37)
/source/blender/gpu/opengl/gl_compute.cc (+0, -35)
/source/blender/gpu/opengl/gl_compute.hh (+0, -30)

9 Modified Paths:

/source/blender/gpu/CMakeLists.txt (+0, -4) (Diff)
/source/blender/gpu/GPU_batch.h (+6, -0) (Diff)
/source/blender/gpu/intern/gpu_backend.hh (+0, -1) (Diff)
/source/blender/gpu/intern/gpu_batch.cc (+19, -1) (Diff)
/source/blender/gpu/intern/gpu_batch_private.hh (+1, -0) (Diff)
/source/blender/gpu/opengl/gl_backend.hh (+0, -6) (Diff)
/source/blender/gpu/opengl/gl_batch.cc (+13, -0) (Diff)
/source/blender/gpu/opengl/gl_batch.hh (+1, -0) (Diff)
/source/blender/gpu/tests/gpu_shader_test.cc (+25, -19) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021