Blender Git Commit Log
Git Commits -> Revision ab0f8b4
Revision ab0f8b4 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 10, 2019, 11:54 (GMT) |
use ParticleSets abstraction instead of emitter targets |
Commit Details:
Full Hash: ab0f8b46a68117ae134d61c3593d6f61ea6ffa8d
Parent Commit: 8ea9f57
Lines Changed: +138, -204
5 Modified Paths:
/source/blender/simulations/bparticles/actions.cpp (+4, -4) (Diff)
/source/blender/simulations/bparticles/core.cpp (+44, -52) (Diff)
/source/blender/simulations/bparticles/core.hpp (+83, -123) (Diff)
/source/blender/simulations/bparticles/emitters.cpp (+7, -7) (Diff)
/source/blender/simulations/bparticles/simulate.cpp (+0, -18) (Diff)
/source/blender/simulations/bparticles/core.cpp (+44, -52) (Diff)
/source/blender/simulations/bparticles/core.hpp (+83, -123) (Diff)
/source/blender/simulations/bparticles/emitters.cpp (+7, -7) (Diff)
/source/blender/simulations/bparticles/simulate.cpp (+0, -18) (Diff)