Blender Git Commit Log
Git Commits -> Revision ad228f8
Revision ad228f8 by Nick Wu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) May 24, 2018, 01:49 (GMT) |
Edge thinning shader ok |
Commit Details:
Full Hash: ad228f8e46cd34e23065d2100ae61d9c2126fae3
Parent Commit: 5cef17a
Lines Changed: +70, -20
4 Modified Paths:
/source/blender/draw/engines/lanpr/NUL_TNS.h (+5, -0) (Diff)
/source/blender/draw/engines/lanpr/NUL_TNS_EdgeRendering.c (+58, -12) (Diff)
/source/blender/draw/engines/lanpr/shaders/lanpr_image_peel.fragment (+5, -8) (Diff)
/source/blender/draw/engines/lanpr/shaders/lanpr_snake_edge.fragment (+2, -0) (Diff)
/source/blender/draw/engines/lanpr/NUL_TNS_EdgeRendering.c (+58, -12) (Diff)
/source/blender/draw/engines/lanpr/shaders/lanpr_image_peel.fragment (+5, -8) (Diff)
/source/blender/draw/engines/lanpr/shaders/lanpr_snake_edge.fragment (+2, -0) (Diff)