Blender Git Commit Log
Git Commits -> Revision b6b0d98
Revision b6b0d98 by Nick Wu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) September 6, 2018, 02:49 (GMT) |
Fixed contour priority. Fixed software mode line type shader. |
Commit Details:
Full Hash: b6b0d986bb538e20eafb809069c3dfc8e724387f
Parent Commit: 3ab0ae9
Lines Changed: +15, -14
4 Modified Paths:
/source/blender/draw/engines/lanpr/lanpr_ops.c (+2, -2) (Diff)
/source/blender/draw/engines/lanpr/shaders/lanpr_dpix_preview_geom.glsl (+3, -2) (Diff)
/source/blender/draw/engines/lanpr/shaders/lanpr_dpix_project_clip_frag.glsl (+9, -9) (Diff)
/source/blender/draw/engines/lanpr/shaders/lanpr_software_passthrough_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/lanpr/shaders/lanpr_dpix_preview_geom.glsl (+3, -2) (Diff)
/source/blender/draw/engines/lanpr/shaders/lanpr_dpix_project_clip_frag.glsl (+9, -9) (Diff)
/source/blender/draw/engines/lanpr/shaders/lanpr_software_passthrough_vert.glsl (+1, -1) (Diff)