Blender Git Commit Log

Git Commits -> Revision c42ceb9

December 19, 2019, 00:30 (GMT)
GPencil: Refactor: Put blend mode shader code into gpencil_common_lib.glsl

This is because the rim fx needs the same code.

Commit Details:

Full Hash: c42ceb93c93fcc2692733954d895e1b14955fb74
Parent Commit: 7359bec
Lines Changed: +78, -58

3 Modified Paths:

/source/blender/draw/engines/gpencil/gpencil_shader.c (+13, -2) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_common_lib.glsl (+64, -0) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_layer_blend_frag.glsl (+1, -56) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021