Blender Git Commit Log
Git Commits -> Revision cfa92fc
February 24, 2015, 15:36 (GMT) |
Fix for clumping noise randomness being unstable under deformation. This randomisation was using the deformed parent coordinates for calculating noise vectors, which causes unwanted movement as the parent hair deforms. Instead the `orco` coordinates must be used for all noise vectors, since these are from the undeformed mesh. |
Commit Details:
Full Hash: cfa92fcc6f1c90caa3ec5139a9d76076a710ea2a
Parent Commit: 5de381c
Lines Changed: +11, -11