Blender Git Commit Log
Git Commits -> Revision 52d3e71
February 24, 2015, 15:20 (GMT) |
Move back path, image etc. to FileDirEntry. Also, reduce revision's uuid to 64bytes, should be more than enough! Thing is, we can expect tens (if not hundreds) of thousands of revisions from a big assets repository with history storage (vcs). So we want that struct to be as small as possible. Also, we do not expect to handle several variants/revisions of a same asset within a same 'context' (there is always only one active variant & rev). So storing path & co at entry level shall be enough. And helps make code simpler/nicer. |
Commit Details:
Full Hash: 52d3e71302ff2b164685c7eb436217c9100b8194
Parent Commit: 21ae02a
Lines Changed: +137, -140
5 Modified Paths:
/source/blender/editors/space_file/filelist.c (+110, -114) (Diff)
/source/blender/editors/space_file/filesel.c (+4, -4) (Diff)
/source/blender/editors/space_file/file_draw.c (+3, -3) (Diff)
/source/blender/editors/space_file/file_ops.c (+12, -12) (Diff)
/source/blender/makesdna/DNA_space_types.h (+8, -7) (Diff)
/source/blender/editors/space_file/filesel.c (+4, -4) (Diff)
/source/blender/editors/space_file/file_draw.c (+3, -3) (Diff)
/source/blender/editors/space_file/file_ops.c (+12, -12) (Diff)
/source/blender/makesdna/DNA_space_types.h (+8, -7) (Diff)