Blender Git Commit Log
Git Commits -> Revision d0eed2a
Revision d0eed2a by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 18, 2019, 13:23 (GMT) |
change how particle types declare which attributes they need |
Commit Details:
Full Hash: d0eed2a7ac2491276545dbe831f114cd4fb99c46
Parent Commit: 023f477
Lines Changed: +64, -22
7 Modified Paths:
/source/blender/simulations/bparticles/attributes.cpp (+38, -0) (Diff)
/source/blender/simulations/bparticles/attributes.hpp (+3, -0) (Diff)
/source/blender/simulations/bparticles/core.cpp (+4, -0) (Diff)
/source/blender/simulations/bparticles/core.hpp (+1, -15) (Diff)
/source/blender/simulations/bparticles/node_frontend.cpp (+5, -0) (Diff)
/source/blender/simulations/bparticles/simulate.cpp (+3, -2) (Diff)
/source/blender/simulations/bparticles/step_description.hpp (+10, -5) (Diff)
/source/blender/simulations/bparticles/attributes.hpp (+3, -0) (Diff)
/source/blender/simulations/bparticles/core.cpp (+4, -0) (Diff)
/source/blender/simulations/bparticles/core.hpp (+1, -15) (Diff)
/source/blender/simulations/bparticles/node_frontend.cpp (+5, -0) (Diff)
/source/blender/simulations/bparticles/simulate.cpp (+3, -2) (Diff)
/source/blender/simulations/bparticles/step_description.hpp (+10, -5) (Diff)