Blender Git Commit Log

Git Commits -> Revision d9fd3be

Revision d9fd3be by Pablo Dobarro (sculpt-mode-features)
June 11, 2019, 13:28 (GMT)
Pose tool: Mask expand operator

This operator is designed to use with the transform.rotate tool to
create a pose tool. It generates a mask from the active vertex,
following the topology of the mesh.

The operator has two modes. It can expand the mask to the vertex under
the cursor or to a certain number of iterations. All the iterations are
cached when the operator is invoked, so it should be usable with high
poly meshes.

I also included some hardcoded mask operations when the operator
finishes. In the future, this could be included as an operator macro if
it does not have a significant performance penalty (like redrawing all
nodes each time a new operator is invoked).

It does not support symmetry and it only works with meshes (no dyntopo
or multires).

I also fixed some bugs in the transform code that were breaking EEVEE
compatibility. Undo system still fails sometimes.

Commit Details:

Full Hash: d9fd3be084fa9dabb3d73b8e3b24d5394acb2483
Parent Commit: ad5ac8c
Lines Changed: +307, -7

3 Modified Paths:

/source/blender/draw/modes/sculpt_mode.c (+1, -1) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+300, -6) (Diff)
/source/blender/editors/sculpt_paint/sculpt_intern.h (+6, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021