Blender Git Commit Log
Git Commits -> Revision e4280e0
February 9, 2017, 13:51 (GMT) |
Cycles: Make GPU version of shadow_blocked() closer to CPU Now we break the traversal cycle and then perform volume attenuation and check with zero throughput. Not sure it makes any measurable sense at this moment, but in the future it might help de-duplicating some extra logic here. |
Commit Details:
Full Hash: e4280e0e36011b82d1fe44866536d6496b15ae9e
Parent Commit: b728e9f
Committed By: Bastien Montagne
Lines Changed: +26, -19
1 Modified Path:
/intern/cycles/kernel/kernel_shadow.h (+26, -19) (Diff)