Blender Git Commit Log
Git Commits -> Revision f3241b8
Revision f3241b8 by Hans Goudey (temp-ui-tweaks) September 22, 2021, 13:54 (GMT) |
Geometry Nodes: Add special domain interpolation for selections The generic domain interpolation algorithms didn't quite work for selections. The interpolation would do unexpected things that were different than the results in edit mode. The new behavior is supposed to be the same as edit mode, although we also have to handle face corner selections here. Currently the code assumes that all boolean attributes should be handled that way. I'm not sure of why that wouldn't be the case, but if we ever need non-selection boolean attributes, that could be supported too. Differential Revision: https://developer.blender.org/D12488 |
Commit Details:
Full Hash: f3241b8e346d2ffb32760fc3c52fc0af408003ab
Parent Commit: 83bdfba
Committed By: Pablo Vazquez
Lines Changed: +263, -4