Blender Git Commit Log

Git Commits -> Revision f5dde1d

Revision f5dde1d by Julian Eisel (soc-2016-layer_manager)
July 12, 2016, 21:18 (GMT)
Add layer visibility toggle

Currently only affects drawing, need to check all object iterations if they need a visibility check individually.

Alignment need to be improved, didn't find a quick solution though. Would need to be solved differently when moving to outliner anyway.

Commit Details:

Full Hash: f5dde1d4a1f8b8afed97a9e09f583b3424e36955
Parent Commit: c05fe45
Lines Changed: +75, -12

7 Modified Paths:

/source/blender/blenkernel/BKE_layer.h (+2, -0) (Diff)
/source/blender/blenkernel/intern/layer.c (+16, -0) (Diff)
/source/blender/editors/scene/CMakeLists.txt (+1, -0) (Diff)
/source/blender/editors/scene/layer_types.c (+29, -4) (Diff)
/source/blender/editors/space_layers/layers_draw.c (+11, -4) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+10, -3) (Diff)
/source/blender/makesdna/DNA_scene_types.h (+6, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021