Blender Git Commit Log

Git Commits -> Revision f7fc37e

December 8, 2019, 00:18 (GMT)
GPUVertFormat: Add GPU_vertformat_multiload_enable

This add the possibility to fetch multiple adjacent vertex data in a single
vertex shader invocation.

Commit Details:

Full Hash: f7fc37e46ce3cd1c5b00e61fa2a4b421ebf17cfb
Parent Commit: 82c1358
Lines Changed: +43, -0

2 Modified Paths:

/source/blender/gpu/GPU_vertex_format.h (+2, -0) (Diff)
/source/blender/gpu/intern/gpu_vertex_format.c (+41, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021