Blender Git Commit Log

Git Commits -> Revision f9597df

Revision f9597df by Erwin Coumans (master)
April 26, 2006, 06:01 (GMT)
added Bullet rigidbodies that behave like Sumo 'dynamic', without rotations. Done using a special hinge constraint (no translational degrees of freedom removed)

Commit Details:

Full Hash: f9597df32d6ed03c1552e4049d16465b5abb675b
SVN Revision: 7322
Parent Commit: 45d0123
Lines Changed: +82, -41

6 Modified Paths:

/extern/bullet/BulletDynamics/ConstraintSolver/HingeConstraint.cpp (+45, -37) (Diff)
/extern/bullet/BulletDynamics/ConstraintSolver/HingeConstraint.h (+6, -0) (Diff)
/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsEnvironment.cpp (+5, -2) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+20, -0) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+5, -2) (Diff)
/source/gameengine/Physics/common/PHY_DynamicTypes.h (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021