Blender Git Commits

Blender Git "cycles_procedural_api" branch commits.

Page: 21 / 24

October 7, 2020, 00:17 (GMT)
only use a single procedural per cache file
October 7, 2020, 00:01 (GMT)
Merge branch 'master' into cycles_procedural_api
October 6, 2020, 04:42 (GMT)
run clang format
October 6, 2020, 04:21 (GMT)
fix crash setting particle systems on objects
October 6, 2020, 04:21 (GMT)
correct socket UI name
October 6, 2020, 04:19 (GMT)
fix for missing motion steps
October 6, 2020, 04:19 (GMT)
cleanup, remove Film::tag_update
October 6, 2020, 04:19 (GMT)
Merge branch 'master' into cycles_procedural_api
October 4, 2020, 03:24 (GMT)
Alembic import: add an option to force the addition of a modifier on
every object

This way we can read the full file from Cycles.
October 4, 2020, 03:14 (GMT)
add procedurals to update stats
October 3, 2020, 02:13 (GMT)
quiet introduced warnings
October 3, 2020, 02:12 (GMT)
Mesh, fix typo in socket declaration for subd_shader
October 3, 2020, 02:12 (GMT)
fix crash dereferencing nul pointer
October 3, 2020, 02:12 (GMT)
fix for missing detection of required mesh tesselation
October 3, 2020, 02:12 (GMT)
fix for missing width and height on dicing camera
October 3, 2020, 02:12 (GMT)
cleanup, rename num_subd_faces get_num_subd_faces
October 3, 2020, 02:12 (GMT)
preserve number of subd faces when copying mesh data, needs a better
way...
October 3, 2020, 02:12 (GMT)
fix typo in mesh tesselation causing an infinite loop
October 2, 2020, 03:02 (GMT)
Merge branch 'master' into cycles_procedural_api
September 29, 2020, 16:41 (GMT)
remove Scene::update_procedurals in favor of using directly the
ProceduralManager
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021