Blender Git Commits

Blender Git "functions" branch commits.

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September 4, 2019, 14:27 (GMT)
take triangle areas into account
September 4, 2019, 14:27 (GMT)
cleanup
September 4, 2019, 14:27 (GMT)
better time sampling in mesh emitter
September 4, 2019, 14:27 (GMT)
compute barycentric weights more centrally
September 4, 2019, 14:27 (GMT)
store surface velocities in surface context
September 4, 2019, 14:27 (GMT)
refactor usage of MeshSurfaceContext
September 4, 2019, 14:27 (GMT)
support slicing ArrayRef with range
September 4, 2019, 14:27 (GMT)
use Surface Info node instead of Collision Info
September 4, 2019, 14:27 (GMT)
refactor triangle weight computation
September 4, 2019, 14:27 (GMT)
Merge branch 'master' into functions
September 4, 2019, 09:33 (GMT)
skip matrix interpolation when not necessary
September 4, 2019, 09:09 (GMT)
move AttributesRef to BKE namespace
September 4, 2019, 08:51 (GMT)
more accurate runtime type checking in debug builds
September 4, 2019, 07:45 (GMT)
Merge branch 'master' into functions
September 3, 2019, 16:12 (GMT)
Merge branch 'master' into functions
September 3, 2019, 14:30 (GMT)
Merge branch 'master' into functions
September 3, 2019, 14:22 (GMT)
quiet warning
September 3, 2019, 14:17 (GMT)
deduplicate vertex weights input code
September 3, 2019, 14:07 (GMT)
initial action context chaining
September 3, 2019, 14:07 (GMT)
fix finding execute sockets
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021